What mobs can you spawn in minecraft




















Large-scale mob farms can spawn hundreds of mobs per minute, grind them up like so much raw meat, and deliver their drops through an automated collection system into a bundle of chests. Keep the following points in mind:. This will result in the maximum possible number of spawns during the day, when there are no other spawn locations available, providing for an easy comparison of different layouts.

I recommend you build this as a test in a superflat world set to Creative mode because doing so in Survival will take much longer due to the constant risk of dropping off your precarious perch. Follow these steps:. Different species of mobs have varying amounts of health, so you can, in effect, choose which categories to kill and which to keep for later slaughter, and the subsequent experience points, according to their type.

The goal is to reduce the mobs to a single point of health, allowing them to be dispatched with a single punch. Skeletons, zombies, and creepers all have 20 points of health, and need a fall of 22 blocks. Witches are the strongest with 28 points of health, requiring a fall of 30 blocks to reduce to them one point of health. You can also change the ratio of survivals to direct kills from falls by adding a block or two to the pit to raise part of its level, permitting more survivors, even though they still have very low health.

You can use this method to adjust the kill-versus-survivability ratio until you have found a happy medium between gaining automatic drops and the experience and additional drops afforded by dealing the final blow from the safety of your access tunnel. Collecting drops from a fall helps avoid the problem shown in Figure 4.

Items do persist if that chunk is unloaded from memory, which can occur if you travel a substantial distance away. Hoppers, whether stationary or attached to a minecart, can sweep up dropped items, so there are two ways to organize the collection:. You may be able to spot the two hoppers at the end of the water channel, under the lava, that will direct any drops into the chest.

By the way, this type of lava blade is the most resource efficient, but if you build four more signs, you can also significantly reduce the footprint by cradling the lava between them. Follow these steps to build this design under the mob farm:. You should now have the same grinder as was shown in Figure 4. One final tip: This design, although extremely compact, does have an issue with light from the lava leaking into the mob farm, somewhat reducing its spawn rate.

Before we leave mob grinders, or at least start to look at them in the context of defensive traps, I want to show you one more technique that provides a safe way to collect experience points.

Going back to the hopper layout from earlier, dig out a channel two blocks deep around the hoppers, and place two water sources on either side of the chest. These will flow around the hopper grid and meet on the other side, sweeping any mobs that do survive the drop toward a central point, as shown in Figure 4. Dig a single block out of the wall at the level of the water flow. Now dig an access path from above that leads to that removed block, finishing one block further down.

Their drops will also collect in the water stream. You can gather these automatically by adding hoppers under the blocks at the end of the stream, one connected to the other, and then placing a double chest underneath them. The Chicken Jockey, usually a baby zombie riding on the back of a chicken, is a relatively recent addition to Minecraft , first appearing in v1.

You can ameliorate this by using slabs to create a half-block space through which you will still be able to attack mobs, but be safe from any crazed chickens trying to establish a new pecking order. There are numerous ways to build mob traps in Minecraft , many with very cunning designs. Indeed, the fall and lava grinders described earlier are two variants of this. However, think of a mob trap as being a defensive measure typically built up around your base.

As with the grinders, they fall into the categories of those that seek to keep your base free of hostiles either by killing them outright or by corralling them somewhere for later killing at your leisure. You can use these other traps as replacement grinders, but they are primarily designed as a defensive measure. In fact, cactus is probably the closest Minecraft gets to a real-world tank trap!

The humble trench, two blocks deep, acts as one of the simplest mob traps available for creepers, skeletons, and zombies. A flow of water sweeps them down, or a river of lava can burn them up. Build some trenches around the perimeter of your dwelling, making them two blocks wide to also catch spiders, then add a transparent block on the inside top wall to prevent spiders climbing out and you should be able to go about your business without too much worry. You can add onto this by sweeping them into a lava blade.

Build a compact version with a second stream to collect the drops as follows:. You can, of course, extend it as far as you need, around corners and so on. If lava is in short supply, you can also use water blocks placed in the V pattern, as shown in Figure 4. The cactus is a prickly customer. This makes it one of the easiest-to-use elements in many types of traps. The cactus should be at least two blocks tall to prevent mobs jumping over the top.

A hopper in front of the cactus collects their drops, although, as mentioned, some items are destroyed in the process. A cactus only grows on sand, so ensure you position that before you place the cactus. It also requires a transparent block on all four sides air, water, or even lava will suffice. Trapping spiders in a channel two blocks wide requires a minor change. The space requirements for cacti forces them to be placed diagonally, as shown in Figure 4. There are numerous potential designs.

You can use feeder streams to feed the mobs into the pool, or just let them fall in from the top. Switching to the real world, you might consider using the natural fall of terrain to create a lengthier sequence, as shown in Figure 4. Any mobs that stumble in are inexorably swept downstream, bouncing off the cactus as they go. You could, of course, finish them off with a lava blade or drowner, but you could also run some water down to the drowner without the cactus in place.

However, this type of design is useful even without water as a simple, thorny mob trap. The mobs will wander up and down, taking constant hits as they go, and will eventually just keel over. Planting cacti in any type of trench will therefore clear out mobs over time—simple, effective, and deadly. Spider spawners are an occupational hazard to anyone exploring abandoned mineshafts, dungeons, and the like.

If you find one, consider partially blocking the entrance to the spawning room with cacti. Place a cactus on either side of the entrance, leaving just a single space between, and the spiders will rough themselves up against the cacti trying to reach you, until they eventually give up their lives and their string. Rig up a redstone lamp inside connected to a lever on the outside so you can trip the spawner into a dormant state and collect the string.

The dispenser is a highly malleable key to many types of traps and defensive systems. The most difficult part may be collecting the string three pieces for each dispenser to create each bow , but this can quickly be acquired with a mob farm. Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees.

Move and place a Bee Nest , with 3 bees inside, using Silk Touch. Distract a Piglin using gold. Weaken and then cure a Zombie Villager. Throw a splash potion of Weakness at a zombie villager, feed it a golden apple , and wait for it to be cured.

Note: In multiplayer , only the player that feeds the golden apple gets the advancement. Other gold-related items, if any, do not distract the piglin and do not trigger this advancement. Ride a Strider with a Warped Fungus on a Stick.

Boost [4] a strider with a warped fungus on a stick. Rescue a Ghast from the Nether , bring it safely home to the Overworld Other status effects, if any, may be applied to the player, but are ignored for this advancement.

Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless if one or more of its child advancements have been completed. Be in a certain radius from the exit portal when an ender dragon is summoned using end crystals.

Collect dragon's breath in a glass bottle. Move a distance of 50 blocks vertically with the Levitation effect applied, regardless of whether it is caused by the effect. Only the riders of the chicken jockey s and skeleton horsemen are counted in this advancement. Take an item from a villager or wandering trader 's trading output slot, and put it in your inventory.

Kill a pillager with a crossbow. Be at least 50 blocks away horizontally when a skeleton is killed by an arrow after the player has attacked it once. Use a glass bottle on a beehive or bee nest while not angering the bees inside. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.

Move a Bee Nest , with 3 bees inside, using Silk Touch. Added Human. Added Creeper , Pig , Skeleton and Zombie. Added Spider. Added Sheep. Added Rana. Added Steve and Black Steve. Added Beast Boy. Added Giant. Added Cow. Added Slime. Added Chicken. Added Spider Jockey. Added Ghast and Zombie Pigman.

Added Pigman textures. Added Squid. Added Wolf. Added Cave Spider , Enderman and Silverfish. Added the Ender Dragon boss. Added Ocelot. Cat was also added but was not a individual mob.

Added Iron Golem. Added Zombie Villager. Added the Wither boss. Added Wither Skeleton. Added Bat and Witch. Added Chicken Jockey. Added Endermite. Added Guardian and the Elder Guardian boss. Added Rabbit and Killer Bunny. Added Shulker. Added Skeleton Horseman. Added Husk , Polar Bear and Stray. Added Llama , Vindicator , Evoker and Vex. Added Parrot. Added Illusioner. Added Phantom and Turtle. Added Cod , Salmon and Pufferfish. Added Tropical Fish. Added Drowned. Added Dolphin. Added Panda , Pillager and Ravager.

Added Cat as a separate mob from ocelots. Added Trader Llama and Wandering Trader. Added Fox. Added Bee. Added Hoglin and Piglin. Zombie pigmen have been replaced with Zombified Piglin.

Added Strider. Added Zoglin. Added Piglin Brute. Added Axolotl. Added Glow Squid. Added Goat. Added Sheep , Pig and Zombie. Added Chicken and Cow.

Added Creeper , Skeleton and Spider. See minecraft. Add a comment. Active Oldest Votes. If you wish to spawn mobs, there are 2 options: First: Use unofficial mods to spawn mobs. Second: Use mob eggs to spawn mobs. You should see some "Spawn Eggs" with which you can use to spawn monsters; just right click a block while holding a spawn egg.

Improve this answer. Nathan Nathan 1 1 gold badge 7 7 silver badges 23 23 bronze badges. Does p work outside of command blocks? Yeah, you can use the all of the scripting features of 1. There isn't a vanilla command for spawning mobs.

You can do the following; Install this mod. Then you'll be able to use most of the commands implented in the vanilla version of minecraft.

I hope this will answer your question! Have fun killing those creepers! Matthew Matthew 6 6 bronze badges. Screenshot of the Week. Submit your photo Hall of fame. Featured on Meta.



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